Official Forgotten Stories promotional artwork

Keyboard field card

Forgotten Stories Controls

Forgotten Stories Controls use A, S, and D for directional dodges, Space for jump, and F for block or parry. The Forgotten Stories Controls page also explains Training Wheels, reaction Offset, and the current platform boundary without inventing mobile or controller inputs.

Verified3 primary source routes · checked 2026-09-13
ADodge left

Published in the official Roblox description and Discord FAQ.

SDodge down

Published defensive direction.

DDodge right

Published defensive direction.

Space / FJump / Defend

Space jumps; F blocks or parries.

Official evidence, practical consequences

Rules and clarifications to check before your next run

Latest evidence check 2026-09-06T03:10:47.686Z. Individual check dates are retained in the source ledger. Changelog statements, older FAQ edits and dated notices are labeled separately; these are not claims of in-game testing.

Question and evidence dateWhat the source establishesLimits and next step
The yellow orbs above Health are Posture

Official FAQ clarification · 2026-08-21 UTC · edited 2026-09-02

The Game Mechanics FAQ identifies the yellow orbs above the Health display as Posture, used to block attacks. If you are checking defensive resources, read those orbs as Posture rather than an extra Health or Mana pool.

This is an older FAQ clarification collected in this review, not evidence of a newly added HUD mechanic. The answer does not publish a universal Posture cost or recovery amount for every attack.

Separate block, parry and unblockable-attack decisions →

Message-level references are grouped in this page's source ledger.

Input memory drill

Dodge left

Select the published defensive key. This drill does not simulate timing or undocumented enemy attacks.

Source-linked records

Search the records

5 records. Search includes the full requirements and effects; expand a result to read its source fields.

5 of 5 recordsSource dates shown per record
ControlsOfficial Roblox

A

Dodge

Dodge left.

Checked 2026-09-13
ControlsOfficial Roblox

S

Dodge

Dodge down.

Checked 2026-09-13
ControlsOfficial Roblox

D

Dodge

Dodge right.

Checked 2026-09-13
ControlsOfficial Roblox

Space

Defense

Jump during the published defensive response.

Checked 2026-09-13

1 more source-linked records remain.

Input and timing reference

Forgotten Stories Controls response matrix

Use the visible attack prompt first. These are the published keyboard responses and calibration boundaries; they are not a replacement for the prompt shown by a specific enemy.

Visible promptPublished responseWhat to do next
Visible promptForgotten Stories Controls: dodge left / down / right
Published response

Press A / S / D respectively.

What to do next

Learn each direction separately before changing timing.

Open guide
Visible promptForgotten Stories Controls: jump
Published response

Press Space.

What to do next

The source publishes the key, not a universal timing window.

Visible promptForgotten Stories Controls: block or parry
Published response

Press F.

What to do next

A pure debuff skill may not offer a dodge or parry response.

Open guide
Visible promptForgotten Stories Controls: grapple
Published response

Complete several prompted keys within the shown time frame.

What to do next

No fixed universal grapple sequence was published.

Visible promptForgotten Stories Controls: consistently early or late
Published response

Adjust Offset in the Lobby, then repeat the same drill.

What to do next

Staff recommended 300 ms in the checked FAQ, but latency and reaction time differ.

Visible promptForgotten Stories Controls: console or mobile setup
Published response

Use mouse and keyboard on console.

What to do next

Mobile and full controller support were planned, not verified as current.

Practical route

Putting it into practice

  1. 01

    Leave Training Wheels on

    The setting is enabled by default and shows the defensive response expected by an attack.

  2. 02

    Practice direction before timing

    Learn A, S, D, Space, and F as distinct responses before changing any timing option.

  3. 03

    Adjust Offset only for consistent timing

    The Lobby Offset changes reaction timing; it does not replace the required defensive input.

Limits to keep in mind

How we check sources →

Keyboard responses depend on the prompt shown during combat; a published key list does not establish every attack window or enemy sequence.

Direct answers

Common questions

What are the Controls for dodging?

A dodges left, S dodges down, D dodges right, and Space jumps.

Which Controls block and parry?

F is the published block or parry input.

Can Controls use a controller?

The current official description tells console users to use mouse and keyboard; no full controller mapping was verified.

What does Offset change in Controls?

Offset changes reaction timing from the Lobby setting.